

I was able to play a bit, then I switched to the NVIDIA GPU after passing the cutscene where the game consistently crashed. Just last night I found out that when I switch to using the integrated graphics (Intel HD 3000), the game doesn't crash. Report Id: ae746aed-0c8c-4dd3-9cfc-680ecf147ad6įaulting package-relative application ID: But I found this in the Event Viewer: Faulting application name: AC3SP.exe, version: 0.0.0.0, time stamp: 0x5155b7efįaulting module name: d3d11.dll, version: 6.122, time stamp: 0x56cc01efįaulting application start time: 0x01d185b0f606a847įaulting application path: D:\Games\Steam\steamapps\common\Assassin's Creed 3\AC3SP.exeįaulting module path: C:\WINDOWS\SYSTEM32\d3d11.dll The game crashes without any error messages. I installed this on my work laptop with AMD graphics and I haven't had an issue with the game crashing. Uninstalled all NVIDIA drivers and apps using Display Driver Uninstaller, and then reinstalled the 364.51 driver again.Upgraded the NVIDIA driver to the latest version, 364.51.Decreased the GPU Core clock by 50MHz using MSI Afterburner and EVGA Precision 16.Downgraded the NVIDIA driver version to 362 (resolved the crashing on another sequence).Verified the game cache several times (purchased this on Steam).Reinstalled manually the included DirectX and VCRedist.Turn of anisotropic filtering (resolved the crashing until the next sequence).I've googled much about this and have tried the following: It almost always crashes at the beginning of a sequence or a mission during the cutscenes. I've just started this game (15% in) and I've had so much trouble getting it working consistently. Steam and Uplay are of the latest version.2047MB NVIDIA GeForce GT 630M with Optimus Technology.Intel Core i5-2450M 2.50GHz ( Sandy Bridge).I have a Lenovo Z470 notebook with these specs:
